Crée un bitmap de couleur unie
#include <GuiListView.au3>
_GUICtrlListView_CreateSolidBitMap ( $hWnd, $iColor, $iWidth, $iHeight )
$hWnd | ID/handle du contrôle |
$iColor | La couleur de l'image bitmap, sous la forme RVB |
$iWidth | La largeur de l'image bitmap |
$iHeight | La hauteur de l'image bitmap |
#include <GUIConstantsEx.au3> #include <GuiImageList.au3> #include <GuiListView.au3> Example() Func Example() Local $hImage, $idListview GUICreate("ListView Create Solid BitMap", 400, 300) $idListview = GUICtrlCreateListView("", 2, 2, 394, 268) GUISetState(@SW_SHOW) ; Charge des images $hImage = _GUIImageList_Create() _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0xFF0000, 16, 16)) _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0x00FF00, 16, 16)) _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0x0000FF, 16, 16)) _GUICtrlListView_SetImageList($idListview, $hImage, 1) ; Ajoute des colonnes _GUICtrlListView_AddColumn($idListview, "Items", 100) ; Ajoute des éléments _GUICtrlListView_AddItem($idListview, "Item 1", 0) _GUICtrlListView_AddItem($idListview, "Item 2", 1) _GUICtrlListView_AddItem($idListview, "Item 3", 2) ; Met en retrait les éléments _GUICtrlListView_SetItemIndent($idListview, 1, 1) _GUICtrlListView_SetItemIndent($idListview, 2, 2) ; Boucle jusqu'à ce que l'utilisateur quitte. Do Until GUIGetMsg() = $GUI_EVENT_CLOSE GUIDelete() EndFunc ;==>Example