UDF > GUI > GuiListView >


_GUICtrlListView_CreateSolidBitMap

Crée un bitmap de couleur unie

#include <GuiListView.au3>
_GUICtrlListView_CreateSolidBitMap ( $hWnd, $iColor, $iWidth, $iHeight )

Paramètres

$hWnd ID/handle du contrôle
$iColor La couleur de l'image bitmap, sous la forme RVB
$iWidth La largeur de l'image bitmap
$iHeight La hauteur de l'image bitmap

Valeur de retour

Retourne le handle de l'image bitmap.

Exemple

#include <GUIConstantsEx.au3>
#include <GuiImageList.au3>
#include <GuiListView.au3>

Example()

Func Example()
    Local $hImage, $idListview

    GUICreate("ListView Create Solid BitMap", 400, 300)
    $idListview = GUICtrlCreateListView("", 2, 2, 394, 268)
    GUISetState(@SW_SHOW)

    ; Charge des images
    $hImage = _GUIImageList_Create()
    _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0xFF0000, 16, 16))
    _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0x00FF00, 16, 16))
    _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0x0000FF, 16, 16))
    _GUICtrlListView_SetImageList($idListview, $hImage, 1)

    ; Ajoute des colonnes
    _GUICtrlListView_AddColumn($idListview, "Items", 100)

    ; Ajoute des éléments
    _GUICtrlListView_AddItem($idListview, "Item 1", 0)
    _GUICtrlListView_AddItem($idListview, "Item 2", 1)
    _GUICtrlListView_AddItem($idListview, "Item 3", 2)

    ; Met en retrait les éléments
    _GUICtrlListView_SetItemIndent($idListview, 1, 1)
    _GUICtrlListView_SetItemIndent($idListview, 2, 2)

    ; Boucle jusqu'à ce que l'utilisateur quitte.
    Do
    Until GUIGetMsg() = $GUI_EVENT_CLOSE

    GUIDelete()
EndFunc   ;==>Example