Ajoute un nouveau sous-élément au contrôle
#include <GuiListView.au3>
_GUICtrlListView_AddSubItem ( $hWnd, $iIndex, $sText, $iSubItem [, $iImage = -1] )
$hWnd | ID/handle du contrôle |
$iIndex | Index de l'élément, de base 0 |
$sText | Text de l'élément ou du sous-élément |
$iSubItem | Index du sous-élément, de base 1 |
$iImage | [optionnel] Index, de base 0, dans la liste d'images du contrôle, de l'icône du sous-élément |
Succès: | Retourne True. |
Échec: | Retourne False. |
#include <GUIConstantsEx.au3> #include <GuiImageList.au3> #include <GuiListView.au3> Example() Func Example() Local $hImage, $idListview ; Crée une GUI GUICreate("ListView Add SubItem", 400, 300) $idListview = GUICtrlCreateListView("", 2, 2, 394, 268, -1, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_SUBITEMIMAGES)) GUISetState(@SW_SHOW) ; Charge des images $hImage = _GUIImageList_Create() _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0xFF0000, 16, 16)) _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0x00FF00, 16, 16)) _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0x0000FF, 16, 16)) _GUICtrlListView_SetImageList($idListview, $hImage, 1) ; Ajoute des colonnes _GUICtrlListView_InsertColumn($idListview, 0, "Column 1", 100) _GUICtrlListView_InsertColumn($idListview, 1, "Column 2", 100) _GUICtrlListView_InsertColumn($idListview, 2, "Column 3", 100) ; Ajoute des éléments _GUICtrlListView_AddItem($idListview, "Row 1: Col 1", 0) _GUICtrlListView_AddSubItem($idListview, 0, "Row 1: Col 2", 1, 1) _GUICtrlListView_AddSubItem($idListview, 0, "Row 1: Col 3", 2, 2) _GUICtrlListView_AddItem($idListview, "Row 2: Col 1", 1) _GUICtrlListView_AddSubItem($idListview, 1, "Row 2: Col 2", 1, 2) _GUICtrlListView_AddItem($idListview, "Row 3: Col 1", 2) ; Boucle jusqu'à ce que l'utilisateur quitte. Do Until GUIGetMsg() = $GUI_EVENT_CLOSE GUIDelete() EndFunc ;==>Example