Récupère l'index, dans la liste d'images, de l'image associé à un noeud
#include <GuiTreeView.au3>
_GUICtrlTreeView_GetImageIndex ( $hWnd, $hItem )
$hWnd | ID/handle du contrôle |
$hItem | Handle du noeud |
Succès: | Retourne l'index dans la liste d'images. |
Échec: | Retourne 0. |
_GUICtrlTreeView_SetImageIndex
#include <GUIConstantsEx.au3> #include <GuiImageList.au3> #include <GuiTreeView.au3> #include <MsgBoxConstants.au3> #include <WindowsConstants.au3> Example() Func Example() Local $ahItem[6], $hImage, $hRandomImage, $hRandomItem, $idTreeView Local $iStyle = BitOR($TVS_EDITLABELS, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS, $TVS_CHECKBOXES) GUICreate("TreeView Get Image Index", 400, 300) $idTreeView = GUICtrlCreateTreeView(2, 2, 396, 268, $iStyle, $WS_EX_CLIENTEDGE) GUISetState(@SW_SHOW) $hImage = _GUIImageList_Create(16, 16, 5, 3) _GUIImageList_AddIcon($hImage, "shell32.dll", 110) _GUIImageList_AddIcon($hImage, "shell32.dll", 131) _GUIImageList_AddIcon($hImage, "shell32.dll", 165) _GUIImageList_AddIcon($hImage, "shell32.dll", 168) _GUIImageList_AddIcon($hImage, "shell32.dll", 137) _GUIImageList_AddIcon($hImage, "shell32.dll", 146) _GUICtrlTreeView_SetNormalImageList($idTreeView, $hImage) _GUICtrlTreeView_BeginUpdate($idTreeView) For $x = 0 To _GUIImageList_GetImageCount($hImage) - 1 $hRandomImage = Random(0, 5, 1) $ahItem[$x] = _GUICtrlTreeView_Add($idTreeView, 0, StringFormat("[%02d] New Item", $x + 1), $hRandomImage, $hRandomImage) Next _GUICtrlTreeView_EndUpdate($idTreeView) $hRandomItem = Random(0, UBound($ahItem) - 1, 1) MsgBox($MB_SYSTEMMODAL, "Information", StringFormat("Item %d Image Index? %s", $hRandomItem, _GUICtrlTreeView_GetImageIndex($idTreeView, $ahItem[$hRandomItem]))) ; Boucle jusqu'à ce que l'utilisateur quitte. Do Until GUIGetMsg() = $GUI_EVENT_CLOSE GUIDelete() EndFunc ;==>Example