Récupére un noeud à partir de sa position dans la liste des noeuds enfants
#include <GuiTreeView.au3>
_GUICtrlTreeView_GetItemByIndex ( $hWnd, $hItem, $iIndex )
$hWnd | ID/handle du contrôle |
$hItem | Handle du noeud |
$iIndex | Index, à partir de 0, dans la liste des noeuds enfants |
Succès: | Retourne le handle du noeud. |
Échec: | Retourne 0. |
#include <GUIConstantsEx.au3> #include <GuiImageList.au3> #include <GuiTreeView.au3> #include <MsgBoxConstants.au3> #include <WindowsConstants.au3> Example() Func Example() Local $ahItem[6], $hImage, $idTreeView Local $iStyle = BitOR($TVS_EDITLABELS, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS, $TVS_CHECKBOXES) GUICreate("TreeView Get Item By Index", 400, 300) $idTreeView = GUICtrlCreateTreeView(2, 2, 396, 268, $iStyle, $WS_EX_CLIENTEDGE) GUISetState(@SW_SHOW) $hImage = _GUIImageList_Create(16, 16, 5, 3) _GUIImageList_AddIcon($hImage, "shell32.dll", 110) _GUIImageList_AddIcon($hImage, "shell32.dll", 131) _GUIImageList_AddIcon($hImage, "shell32.dll", 165) _GUIImageList_AddIcon($hImage, "shell32.dll", 168) _GUIImageList_AddIcon($hImage, "shell32.dll", 137) _GUIImageList_AddIcon($hImage, "shell32.dll", 146) _GUICtrlTreeView_SetNormalImageList($idTreeView, $hImage) _GUICtrlTreeView_BeginUpdate($idTreeView) For $x = 0 To 5 $ahItem[$x] = _GUICtrlTreeView_Add($idTreeView, 0, StringFormat("[%02d] New Item", $x + 1), $x, $x) For $y = 1 To 3 _GUICtrlTreeView_AddChild($idTreeView, $ahItem[$x], StringFormat("[%02d] New Child", $y), $x, $x) Next Next _GUICtrlTreeView_EndUpdate($idTreeView) MsgBox($MB_SYSTEMMODAL, "Information", "Item 3, Child Index 1 Handle: " & _GUICtrlTreeView_GetItemByIndex($idTreeView, $ahItem[3], 1)) ; Boucle jusqu'à ce que l'utilisateur quitte. Do Until GUIGetMsg() = $GUI_EVENT_CLOSE GUIDelete() EndFunc ;==>Example