Récupère le premier noeud enfant du noeud spécifié
#include <GuiTreeView.au3>
_GUICtrlTreeView_GetFirstChild ( $hWnd, $hItem )
$hWnd | ID/handle du contrôle |
$hItem | Handle du noeud |
Succès: | Retourne le handle du premier noeud enfant. |
Échec: | Retourne 0. |
_GUICtrlTreeView_GetLastChild, _GUICtrlTreeView_GetNextChild, _GUICtrlTreeView_GetPrevChild
#include <GUIConstantsEx.au3> #include <GuiTreeView.au3> #include <MsgBoxConstants.au3> #include <WindowsConstants.au3> Example() Func Example() Local $aidItem[6], $hRandomItem, $idTreeView Local $iStyle = BitOR($TVS_EDITLABELS, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS, $TVS_CHECKBOXES) GUICreate("TreeView Get First Child", 400, 300) $idTreeView = GUICtrlCreateTreeView(2, 2, 396, 268, $iStyle, $WS_EX_CLIENTEDGE) GUISetState(@SW_SHOW) _GUICtrlTreeView_BeginUpdate($idTreeView) For $x = 0 To UBound($aidItem) - 1 $aidItem[$x] = GUICtrlCreateTreeViewItem(StringFormat("[%02d] New Item", $x), $idTreeView) For $y = 0 To 2 GUICtrlCreateTreeViewItem(StringFormat("[%02d] New Item", $y), $aidItem[$x]) Next Next _GUICtrlTreeView_EndUpdate($idTreeView) $hRandomItem = Random(0, UBound($aidItem) - 1, 1) MsgBox($MB_SYSTEMMODAL, "Information", StringFormat("Item %d handle of the first child? %s", $hRandomItem, _GUICtrlTreeView_GetFirstChild($idTreeView, $aidItem[$hRandomItem]))) _GUICtrlTreeView_SelectItem($idTreeView, _GUICtrlTreeView_GetFirstChild($idTreeView, $aidItem[$hRandomItem])) ; Boucle jusqu'à ce que l'utilisateur quitte. Do Until GUIGetMsg() = $GUI_EVENT_CLOSE GUIDelete() EndFunc ;==>Example