Crée un bitmap de couleur unie
#include <GuiTreeView.au3>
_GUICtrlTreeView_CreateSolidBitMap ( $hWnd, $iColor, $iWidth, $iHeight )
$hWnd | ID/handle du contrôle |
$iColor | La couleur de l'image bitmap, définie en RVB |
$iWidth | La largeur de l'image bitmap |
$iHeight | La hauteur de l'image bitmap |
#include <GUIConstantsEx.au3> #include <GuiImageList.au3> #include <GuiTreeView.au3> #include <WindowsConstants.au3> Example() Func Example() Local $hImage, $idTreeView Local $iStyle = BitOR($TVS_EDITLABELS, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS, $TVS_CHECKBOXES) GUICreate("TreeView Create Solid BitMap", 400, 300) $idTreeView = GUICtrlCreateTreeView(2, 2, 396, 268, $iStyle, $WS_EX_CLIENTEDGE) GUISetState(@SW_SHOW) $hImage = _GUIImageList_Create() _GUIImageList_Add($hImage, _GUICtrlTreeView_CreateSolidBitMap($idTreeView, 0xFF0000, 16, 16)) _GUIImageList_Add($hImage, _GUICtrlTreeView_CreateSolidBitMap($idTreeView, 0x00FF00, 16, 16)) _GUIImageList_Add($hImage, _GUICtrlTreeView_CreateSolidBitMap($idTreeView, 0x0000FF, 16, 16)) _GUIImageList_Add($hImage, _GUICtrlTreeView_CreateSolidBitMap($idTreeView, 0xFF00FF, 16, 16)) _GUIImageList_Add($hImage, _GUICtrlTreeView_CreateSolidBitMap($idTreeView, 0x000000, 16, 16)) _GUIImageList_Add($hImage, _GUICtrlTreeView_CreateSolidBitMap($idTreeView, 0x00FFFF, 16, 16)) _GUICtrlTreeView_SetNormalImageList($idTreeView, $hImage) For $x = 0 To _GUIImageList_GetImageCount($hImage) - 1 _GUICtrlTreeView_Add($idTreeView, 0, StringFormat("[%02d] New Item", $x + 1), $x, $x + 3) Next ; Boucle jusqu'à ce que l'utilisateur quitte. Do Until GUIGetMsg() = $GUI_EVENT_CLOSE GUIDelete() EndFunc ;==>Example