consiste a retourner une première carte et de la placer a la place de celle qui ce trouve a la bonne colonne et la bonne ligne comme ci vous étaler un jeux de carte dans l'ordre
Ligne 1 = Cœur
Ligne 2 = Carreau
Ligne 3 = Trèfle
Ligne 4 = Pic
bonne Chance !
Pour fonctionner , le script a besoin du jeu de carte ci-dessous.
Le lien ci-dessous contient le script et le jeu de carte, tout est prêt à l'emploi.
Sereur HTTP N° 1 (GELDROC)
Le lien ci-dessous ne contient que le jeu de carte, (au cas ou le premier serveur tombe) qu'il faudra placer dans le repertoire de votre script pour que tout marche. Il est donc à coupler avec le script ci-après:
Sereur HTTP N° 2 (Timmalos)
Et voici le code:
► Afficher le texteHmmm ... le code
Code : Tout sélectionner
#cs ----------------------------------------------------------------------------
AutoIt Version: 3.3.2.0
Author: GELDROC
Script Function:
Template AutoIt script.
#ce ----------------------------------------------------------------------------
; Script Start - Add your code below here
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <GDIPlus.au3>
#include <StaticConstants.au3>
#include <Date.au3>
;#include <_Set_Color_Pix_Image.au3>
Opt("GUIOnEventMode", 1)
Global $Win = "Seven"
Global $DesktopWidth = @DesktopWidth, $DesktopHeight = @DesktopHeight
Global $GUIW , $GUIH
If $Win = "Seven" Then
$GUIW = $DesktopWidth - 14
$GUIH = $DesktopHeight - 92
EndIf
Global $Carte_L = 10, $Carte_T = 0
Global $Carte_W = 146 , $Carte_H = 198
$aCarteSize = _Calculate_Carte_Size($GUIW, $GUIH, $Carte_W, $Carte_H, $Carte_L, 13)
$Carte_W = $aCarteSize[0]
$Carte_H = $aCarteSize[1]
$Carte_T = ($GUIH-(($Carte_H+10)*4))-150
Global $JeuxDir = @ScriptDir&"\52\"
Global $Jeux = 7
Global $GUI0, $LABEL1, $PIC[999][999][3]
Global $Carte[999][2], $Crono[2], $Main[2]
;_SetBKColor_Carte($JeuxDir, 0xFF0A7D32)
;Exit
_La_Derniere_Carte()
Func _La_Derniere_Carte()
Local $Y1 = 0
$Crono[0] = 0
$GUI0 = GUICreate("La Derniere Carte", $GUIW, $GUIH, -1, -1)
GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")
GUISetBkColor(0x0A7D32, $GUI0)
GUISetState()
$LABEL1 = GUICtrlCreateLabel("", 10, 10, 100, 30)
_Melange()
For $X1 = 1 to 4
For $X2 = 1 To 13
$Y1 = $Y1 + 1
$PIC[$X1][$X2][0] = GUICtrlCreatePic($JeuxDir&"0_"&$Jeux&".bmp", $Carte_L+(($Carte_W+$Carte_L)*($X2-1)), $Carte_T+(($Carte_H+10)*($X1-1)), $Carte_W, $Carte_H)
GUISetState()
GUICtrlSetOnEvent($PIC[$X1][$X2][0],"_Pic")
$PIC[$X1][$X2][1] = $Carte[$Y1][0]
$PIC[$X1][$X2][1] = 0
Next
Next
While 1
Sleep(100)
WEnd
EndFunc
Func _Pic()
Local $_Pic, $X
Select
Case $Crono[0] = 0
$Crono[1] = TimerInit()
AdlibRegister("_Crono", 700)
$_Pic = (@GUI_CTRLID-$PIC[1][1][0])+1
$X = StringSplit(_N_Carte($_Pic), "_", 1)
GUICtrlDelete($PIC[$X[1]][$X[2]][0])
$PIC[$X[1]][$X[2]][0] = GUICtrlCreatePic($JeuxDir&$Carte[$_Pic][1]&".bmp", 200, 70, $Carte_W, $Carte_H)
GUISetState()
$PIC[$X[1]][$X[2]][2] = 1
$Main[0] = $_Pic
$Main[1] = $_Pic
$Crono[0] = 1
Case $Crono[0] = 1
$_Pic = (@GUI_CTRLID-$PIC[1][1][0])+1
If $Carte[$Main[1]][0] = $_Pic Then
$X = StringSplit(_N_Carte($Main[0]), "_", 1)
GUICtrlDelete($PIC[$X[1]][$X[2]][0])
$PIC[$X[1]][$X[2]][0] = GUICtrlCreatePic($JeuxDir&$Carte[$_Pic][1]&".bmp", 200, 70, $Carte_W, $Carte_H)
GUISetState()
$PIC[$X[1]][$X[2]][1] = $Carte[$_Pic][0]
$X = StringSplit(_N_Carte($_Pic), "_", 1)
_SetCarte($X[1], $X[2], $JeuxDir&$Carte[$Main[1]][1]&".bmp")
$PIC[$X[1]][$X[2]][1] = $Carte[$Main[1]][0]
$PIC[$X[1]][$X[2]][2] = 1
$Main[1] = $_Pic
EndIf
EndSelect
If $Crono[0] = 1 And $Carte[$Main[1]][0] = $Main[0] Then
MsgBox(0, "", "Fini")
For $X1 = 1 To 52
$X = StringSplit(_N_Carte($X1), "_", 1)
GUICtrlDelete($PIC[$X[1]][$X[2]][0])
Next
AdlibUnRegister("_Crono")
_Score()
;_La_Derniere_Carte()
EndIf
EndFunc
func _Score()
Local $Temps, $Poinnt = 0, $Nbr_Carte = 0
Local $Stime, $Time, $Hour, $Mins, $Secs
For $X1 = 1 To 52
$X = StringSplit(_N_Carte($X1), "_", 1)
If $PIC[$X[1]][$X[2]][2] = 1 then
$Poinnt = $Poinnt+_Point($PIC[$X[1]][$X[2]][1])
$Nbr_Carte = $Nbr_Carte+1
EndIf
Next
_TicksToTime(Int(TimerDiff($Crono[1])), $Hour, $Mins, $Secs)
$Time = StringFormat("%02i:%02i:%02i", $Hour, $Mins, $Secs)
$Temps = $Time
MsgBox(0, "Score", "Nombre de Carte retourner = "&$Nbr_Carte&@CRLF&@CRLF&"Point = "&$Poinnt&@CRLF&@CRLF&"Temp de Jeux = "&$Temps)
EndFunc
Func _Point($Carte)
Select
Case $Carte = 1 Or $Carte = 14 Or $Carte = 27 Or $Carte = 40
Return 100
Case $Carte = 2 Or $Carte = 15 Or $Carte = 28 Or $Carte = 41
Return 2
Case $Carte = 3 Or $Carte = 16 Or $Carte = 29 Or $Carte = 42
Return 3
Case $Carte = 4 Or $Carte = 17 Or $Carte = 30 Or $Carte = 43
Return 4
Case $Carte = 5 Or $Carte = 18 or $Carte = 31 or $Carte = 44
Return 5
Case $Carte = 6 Or $Carte = 19 Or $Carte = 32 Or $Carte = 45
Return 6
Case $Carte = 7 Or $Carte = 20 Or $Carte = 33 Or $Carte = 46
Return 7
Case $Carte = 8 Or $Carte = 21 Or $Carte = 34 Or $Carte = 47
Return 8
Case $Carte = 9 Or $Carte = 22 Or $Carte = 35 Or $Carte = 48
Return 9
Case $Carte = 10 Or $Carte = 23 Or $Carte = 36 Or $Carte = 49
Return 20
Case $Carte = 11 Or $Carte = 24 Or $Carte = 37 Or $Carte = 50
Return 30
Case $Carte = 12 Or $Carte = 25 Or $Carte = 38 Or $Carte = 51
Return 50
Case $Carte = 13 Or $Carte = 26 Or $Carte = 39 Or $Carte = 52
Return 70
EndSelect
EndFunc
Func _Crono()
Local $Stime, $Time, $Hour, $Mins, $Secs
_TicksToTime(Int(TimerDiff($Crono[1])), $Hour, $Mins, $Secs)
$Time = StringFormat("%02i:%02i:%02i", $Hour, $Mins, $Secs)
If $sTime <> $Time Then GUICtrlSetData($LABEL1, $Time)
EndFunc
Func _Melange()
Local $Y1 = 0, $R, $Y2 = 0, $N = 1
While 1
$R = Random(2, 53, 1)-1
$Y2 = 0
For $X1 = 1 to 52
If $R = $Carte[$X1][0] Then
$Y2 = 1
$X1 = 52
EndIf
Next
If $Y2 = 0 Then
$Carte[$N][0] = $R
$Carte[$N][1] = _N_Carte($R)
If $N = 52 Then ExitLoop
$N = $N + 1
EndIf
WEnd
EndFunc
Func _N_Carte($N)
Local $X1, $X2, $X3
Select
Case $N = 1
$X1 = 1
$X2 = 1
Case $N = 2
$X1 = 1
$X2 = 2
Case $N = 3
$X1 = 1
$X2 = 3
Case $N = 4
$X1 = 1
$X2 = 4
Case $N = 5
$X1 = 1
$X2 = 5
Case $N = 6
$X1 = 1
$X2 = 6
Case $N = 7
$X1 = 1
$X2 = 7
Case $N = 8
$X1 = 1
$X2 = 8
Case $N = 9
$X1 = 1
$X2 = 9
Case $N = 10
$X1 = 1
$X2 = 10
Case $N = 11
$X1 = 1
$X2 = 11
Case $N = 12
$X1 = 1
$X2 = 12
Case $N = 13
$X1 = 1
$X2 = 13
Case $N = 14
$X1 = 2
$X2 = 1
Case $N = 15
$X1 = 2
$X2 = 2
Case $N = 16
$X1 = 2
$X2 = 3
Case $N = 17
$X1 = 2
$X2 = 4
Case $N = 18
$X1 = 2
$X2 = 5
Case $N = 19
$X1 = 2
$X2 = 6
Case $N = 20
$X1 = 2
$X2 = 7
Case $N = 21
$X1 = 2
$X2 = 8
Case $N = 22
$X1 = 2
$X2 = 9
Case $N = 23
$X1 = 2
$X2 = 10
Case $N = 24
$X1 = 2
$X2 = 11
Case $N = 25
$X1 = 2
$X2 = 12
Case $N = 26
$X1 = 2
$X2 = 13
Case $N = 27
$X1 = 3
$X2 = 1
Case $N = 28
$X1 = 3
$X2 = 2
Case $N = 29
$X1 = 3
$X2 = 3
Case $N = 30
$X1 = 3
$X2 = 4
Case $N = 31
$X1 = 3
$X2 = 5
Case $N = 32
$X1 = 3
$X2 = 6
Case $N = 33
$X1 = 3
$X2 = 7
Case $N = 34
$X1 = 3
$X2 = 8
Case $N = 35
$X1 = 3
$X2 = 9
Case $N = 36
$X1 = 3
$X2 = 10
Case $N = 37
$X1 = 3
$X2 = 11
Case $N = 38
$X1 = 3
$X2 = 12
Case $N = 39
$X1 = 3
$X2 = 13
Case $N = 40
$X1 = 4
$X2 = 1
Case $N = 41
$X1 = 4
$X2 = 2
Case $N = 42
$X1 = 4
$X2 = 3
Case $N = 43
$X1 = 4
$X2 = 4
Case $N = 44
$X1 = 4
$X2 = 5
Case $N = 45
$X1 = 4
$X2 = 6
Case $N = 46
$X1 = 4
$X2 = 7
Case $N = 47
$X1 = 4
$X2 = 8
Case $N = 48
$X1 = 4
$X2 = 9
Case $N = 49
$X1 = 4
$X2 = 10
Case $N = 50
$X1 = 4
$X2 = 11
Case $N = 51
$X1 = 4
$X2 = 12
Case $N = 52
$X1 = 4
$X2 = 13
EndSelect
$X3 = $X1&"_"&$X2
Return $X3
EndFunc
Func _Exit()
Exit
EndFunc
Func _SetCarte($X1, $X2, $img)
GUICtrlDelete($PIC[$X1][$X2][0])
$PIC[$X1][$X2][0] = GUICtrlCreatePic($img, $Carte_L+(($Carte_W+$Carte_L)*($X2-1)), $Carte_T+(($Carte_H+10)*($X1-1)), $Carte_W, $Carte_H)
GUISetState()
EndFunc
Func _Calculate_Carte_Size($GUIW, $GUIH, $Carte_W, $Carte_H, $Carte_L, $Type = 13)
Local $aCarteSize[2], $aCarteSizeS
$aCarteSize[0] = (($GUIW-$Carte_L)-($Carte_L*$Type))/$Type
$aCarteSize[1] = $Carte_H/($Carte_W/$aCarteSize[0])
$aCarteSizeS = StringSplit($aCarteSize[0], ".", 1)
$aCarteSize[0] = $aCarteSizeS[1]
$aCarteSizeS = StringSplit($aCarteSize[1], ".", 1)
$aCarteSize[1] = $aCarteSizeS[1]
Return $aCarteSize
EndFunc
Func _SetBKColor_Carte($Carte, $Color)
Global $Pix[999][2]
;;;;;;;;;
$Pix[1][0] = 0
$Pix[1][1] = 0
$Pix[2][0] = 0
$Pix[2][1] = 1
$Pix[3][0] = 0
$Pix[3][1] = 2
$Pix[4][0] = 0
$Pix[4][1] = 3
$Pix[5][0] = 0
$Pix[5][1] = 4
$Pix[6][0] = 1
$Pix[6][1] = 0
$Pix[7][0] = 1
$Pix[7][1] = 1
$Pix[8][0] = 1
$Pix[8][1] = 2
$Pix[9][0] = 1
$Pix[9][1] = 3
$Pix[10][0] = 2
$Pix[10][1] = 0
$Pix[11][0] = 2
$Pix[11][1] = 1
$Pix[12][0] = 2
$Pix[12][1] = 2
$Pix[13][0] = 3
$Pix[13][1] = 0
$Pix[14][0] = 3
$Pix[14][1] = 1
$Pix[15][0] = 4
$Pix[15][1] = 0
;;;;;;;;;;
$Pix[16][0] = 141
$Pix[16][1] = 0
$Pix[17][0] = 142
$Pix[17][1] = 0
$Pix[18][0] = 142
$Pix[18][1] = 1
$Pix[19][0] = 143
$Pix[19][1] = 0
$Pix[20][0] = 143
$Pix[20][1] = 1
$Pix[21][0] = 143
$Pix[21][1] = 2
$Pix[22][0] = 144
$Pix[22][1] = 0
$Pix[23][0] = 144
$Pix[23][1] = 1
$Pix[24][0] = 144
$Pix[24][1] = 2
$Pix[25][0] = 144
$Pix[25][1] = 3
$Pix[26][0] = 145
$Pix[26][1] = 0
$Pix[27][0] = 145
$Pix[27][1] = 1
$Pix[28][0] = 145
$Pix[28][1] = 2
$Pix[29][0] = 145
$Pix[29][1] = 3
$Pix[30][0] = 145
$Pix[30][1] = 4
;;;;;;;;;;
$Pix[31][0] = 141
$Pix[31][1] = 197
$Pix[32][0] = 142
$Pix[32][1] = 196
$Pix[33][0] = 142
$Pix[33][1] = 197
$Pix[34][0] = 143
$Pix[34][1] = 195
$Pix[35][0] = 143
$Pix[35][1] = 196
$Pix[36][0] = 143
$Pix[36][1] = 197
$Pix[37][0] = 144
$Pix[37][1] = 194
$Pix[38][0] = 144
$Pix[38][1] = 195
$Pix[39][0] = 144
$Pix[39][1] = 196
$Pix[40][0] = 144
$Pix[40][1] = 197
$Pix[41][0] = 145
$Pix[41][1] = 193
$Pix[42][0] = 145
$Pix[42][1] = 194
$Pix[43][0] = 145
$Pix[43][1] = 195
$Pix[44][0] = 145
$Pix[44][1] = 196
$Pix[45][0] = 145
$Pix[45][1] = 197
;;;;;;;;;
$Pix[46][0] = 0
$Pix[46][1] = 193
$Pix[47][0] = 0
$Pix[47][1] = 194
$Pix[48][0] = 0
$Pix[48][1] = 195
$Pix[49][0] = 0
$Pix[49][1] = 196
$Pix[50][0] = 0
$Pix[50][1] = 197
$Pix[51][0] = 1
$Pix[51][1] = 194
$Pix[52][0] = 1
$Pix[52][1] = 195
$Pix[53][0] = 1
$Pix[53][1] = 196
$Pix[54][0] = 1
$Pix[54][1] = 197
$Pix[55][0] = 2
$Pix[55][1] = 195
$Pix[56][0] = 2
$Pix[56][1] = 196
$Pix[57][0] = 2
$Pix[57][1] = 197
$Pix[58][0] = 3
$Pix[58][1] = 196
$Pix[59][0] = 3
$Pix[59][1] = 197
$Pix[60][0] = 4
$Pix[60][1] = 197
$Pix[0][0] = 60
For $X1 = 1 to 4
For $X2 = 1 To 13
_Set_Color_Pix_Image($Color, $Pix, @ScriptDir&"\52Default\"&$X1&"_"&$X2&".bmp", $Carte&$X1&"_"&$X2&".bmp")
Next
Next
For $X3 = 1 To 7
_Set_Color_Pix_Image($Color, $Pix, @ScriptDir&"\52Default\"&0&"_"&$X3&".bmp", $Carte&0&"_"&$X3&".bmp")
Next
EndFunc