UDF > GUI > GuiTreeView >


_GUICtrlTreeView_GetFirstItem

Obtient le noeud le plus haut ou le tout premier noeud

#include <GuiTreeView.au3>
_GUICtrlTreeView_GetFirstItem ( $hWnd )

Paramètre

$hWnd ID/handle du contrôle

Valeur de retour

Succès: Retourne le handle du premier noeud.
Échec: Retourne 0.

En relation

_GUICtrlTreeView_GetFirstVisible

Exemple

#include <GUIConstantsEx.au3>
#include <GuiTreeView.au3>
#include <MsgBoxConstants.au3>
#include <WindowsConstants.au3>

Example()

Func Example()
    Local $idItem, $idTreeView
    Local $iStyle = BitOR($TVS_EDITLABELS, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS, $TVS_CHECKBOXES)

    GUICreate("Obtenir le premier noeud d'un TreeView", 400, 300)

    $idTreeView = GUICtrlCreateTreeView(2, 2, 396, 268, $iStyle, $WS_EX_CLIENTEDGE)
    GUISetState(@SW_SHOW)

    _GUICtrlTreeView_BeginUpdate($idTreeView)
    For $x = 0 To 6
        $idItem = GUICtrlCreateTreeViewItem(StringFormat("[%02d] New Item", $x), $idTreeView)
        For $y = 0 To 2
            GUICtrlCreateTreeViewItem(StringFormat("[%02d] New Item", $y), $idItem)
        Next
    Next
    _GUICtrlTreeView_EndUpdate($idTreeView)

    Local $hFirst = _GUICtrlTreeView_GetFirstVisible($idTreeView)
    MsgBox($MB_SYSTEMMODAL, "Information", "Handle du premier noeud visible: " & $hFirst)

    ; Boucle jusqu'à ce que l'utilisateur quitte.
    Do
    Until GUIGetMsg() = $GUI_EVENT_CLOSE
    GUIDelete()
EndFunc   ;==>Example